Posted by Torgeir Holm on 26.11.2004 | Category: V-Ray news
Extended features and bug fixes.
VRay will try to specifically point out if a crash has occured due to insufficient memory.
An option Save maps per frame has been added to the GI parameters. This is On by default, in order to deal with some problems under backburner in 3dsmax R7. See the Indirect illumination section for more details.
The Dynamic geometry option should be a lot more memory efficient.
VRayProxies are more memory-efficient, especially when instanced many times.
Degenerate faces on meshes could cause parts of displacement-mapped objects to disappear.
Materials with instanced bitmaps as diffuse/opacity could render with weird colors.