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V-Ray RT 1.5 Service Pack 2 for 3ds Max to be released may 19th.
Posted by Torgeir Holm on 19.5.2010 | Category: V-Ray news | 12 comments
This free update contains bug fixes and new features.
Stereoscopic rendering
V-Ray RT now supports side-by-side stereoscopic rendering directly, with a number of preview modes (separate left/right windows, interlaced, checkered, red/cyan and green/magenta anaglyph).
Support for VRayProxy objects, X-Ref scenes and particle systems
V-Ray RT now has options to render VRayProxy objects, X-Ref scenes and particle systems.
Changelog since 1.5 SP1a:
[new feature] Options to turn on/off rendering of proxy objects, X-Ref scenes and particles;
[new feature] Support for stereoscopic rendering with different preview types (anaglyph, interlaced, checker, dual-window);
[new feature] Adaptive sampling support with the ability to stop the RT once noise has cleared to some level;
[feature request] Support for the offset parameters of the physical camera;
[feature request] Support for mesh lights;
[feature request] Support for VRayAmbientLight;
[feature request] Support for bitmaps in the Gradient Ramp texture;
[feature request] MaxScript callback when a frame is complete;
[bug] Different result when there is a missing map in the enviroment slot;
[bug] Errors when there is a Bitmap texture without a file name specified;
[bug] horizontal shift for physical camera not working properly;
[bug] Differences with the production renderer when texture filtering is "None" and "Blur" is other than 1.0;
[bug] Animation of materials and textures is not updated in the ActiveShade window;
[bug] Animation of physical camera properties (focus distance, focal length) is not updated in the ActiveShade window;
Once released, existing users of SP2 will be available to download it from www.chaosgroup.com after logging into your account.
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