Cebas Visual Technology Inc. have announced the availability of psd-manager 3.1. The free update provides major workflow improvements and new features for use in combination with V-Ray.
Full V-Ray Framebuffer Support:
psd-manager can now directly access the V-Ray framebuffer. All psd-manager features are now supported in combination with the V-Ray framebuffer, including render elements export, mask generation for objects and materials and 8/16/32-bit HDR PSD export. V-Ray color corrections may now optionally be applied to the PSD file. psd-manager 3.1 also makes it possible to output V-Ray render elements when using the 3ds Max Batch Render tool together with the V-Ray framebuffer.
MultiMatte – Automatic Splitting & Naming:
New automatisms have been introduced for users relying on MultiMatte elements besides the MatteShooter powered built-in selection mask generation capabilities of psd-manager. These make V-Ray MultiMatte render elements much more convenient to work with. MultiMatte elements can now automatically be split into multiple PSD selections or layers automatically. This avoids the hassle of having to select a specific RGB channel in Photoshop each time. PSD selections/layers are also automatically named based on the object-IDs or material-IDs they are based on – thus making them easier to find.
Lens Effects Bloom & Glare export as PSD layers:
The V-Ray Lens Effects Bloom & Glare can now be saved as layers to the PSD file. psd-manager automatically places them at the correct position into the PSD file. Saving V-Ray framebuffer channels generated by 3rd party V-Ray plug-ins is also supported.