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Topic: Matte Object Speedups

posted by honzal
archived on 26.6.2002

Does anyone know why rendering with MATTE object is much slower than without?

Follow-ups

A: matte ojects use Direct computation for GI. You can disable GI (put it to 0), or change the subdivs.

note: Vlado has stated that irradiance map support for matte rendering will be implemented

Comment: This has now been implemented, and matte objects are very fast indeed

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