Home

Topic: How do i put a bump on an egzVRayGlass material?

posted by tom182/egz
archived on 2.7.2004

How do i put a bump on an egzVRayGlass material?

Follow-ups

A: Hi, the material is intented to be very simple, so it doesn't support maps. However, maybe a bumpmap would be a good idea... I will consider it for the next version.

There are two things you can do now though:
1. Either do the bumping with a displacement modifier, or
2. Convert the egzVRayGlass material to a VRayMtl, and apply the bump there.

The process for 2 is pretty simple.
Type the following in the maxscript listener (the input box in the lower left of the max window):

meditmaterials[Y] = copy meditmaterials[X].delegate

Replace X with the material editor slot number of the egzVRayGlass material and Y with an empty material editor slot number. You will now have a VRayMtl in slot Y with the same settings as the egzVRayGlass material had.

> print this entry
VRay.info v2.0 | VRay.info is NOT the official VRay site. VRay is property of Chaos Group